Metasequoia 4 - UV Auto Unwrap (Solved)I know this may be simple and obvious to most people but I am kinda confused so I need help. Please, bear with me.
I am trying to use the UV-Auto Unwarp function for Metasequoia4.
Here, it tells me to select the cracks.
How are you suppose to select the 'cracks'?
How do you create them and how do you deselect them?
Here's what it said in the tutorial in the help menu.
However, I don't understand what does it mean and how to do it.
1) Auto Unwrap
First, expand the UV of the hand.
Select hand in Object Panel and body in Material Panel.
Select cut lines. By [Select] of [Edit] in Command Panel, select the palm of boundary line as shown in the figure below. Line from the thumb to the wrist is not selected.
My main concern is how do you able to manually create and get rid of a 'crack' or 'cut line' mention above.
Thanks in advance.
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